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How to Unpack sounds_eng.pck File from Assassin's Creed 2
Assassin's Creed 2 is a popular action-adventure video game developed by Ubisoft Montreal and published by Ubisoft in 2009. It is the second major installment in the Assassin's Creed series, and the sequel to 2007's Assassin's Creed. The game features a large open world comprising several Italian cities, including Florence, Venice, Monteriggioni, San Gimignano, and ForlÃ, all of which have been accurately recreated to fit the game's historical setting.
One of the files that contains sound and voice files for the game is sounds_eng.pck, which is located in the game's installation folder. Some players may want to unpack this file to extract the audio files for various purposes, such as modding, editing, or listening. However, unpacking sounds_eng.pck is not a straightforward task, as it requires some tools and knowledge of the file format.
In this article, we will show you how to unpack sounds_eng.pck file from Assassin's Creed 2 using some tools and steps that have been suggested by some users on online forums. Note that this method is not guaranteed to work for everyone, and it may require some trial and error. Also, be aware that modifying or extracting files from the game may violate its terms of service or copyright laws, so proceed at your own risk.
Tools Needed
To unpack sounds_eng.pck file from Assassin's Creed 2, you will need the following tools:
Pop360XMA, a tool that can extract XMA files from Xbox 360 games.
Creed360Soundforge, a tool that can extract sound files from Assassin's Creed games.
ww2ogg, a tool that can convert XMA files to OGG files.
xma_parse, a tool that can parse XMA files and generate .txt files with information about them.
A hex editor, such as HxD, that can edit binary files.
A media player, such as VLC, that can play OGG files.
Steps to Unpack sounds_eng.pck File from Assassin's Creed 2
Once you have downloaded and installed all the tools mentioned above, you can follow these steps to unpack sounds_eng.pck file from Assassin's Creed 2:
Make a backup copy of sounds_eng.pck file from your game's installation folder and save it somewhere safe.
Open Pop360XMA and drag and drop sounds_eng.pck file into it. This will extract all the XMA files from the .pck file and save them in a folder named \"sounds_eng\".
Open Creed360Soundforge and drag and drop sounds_eng.pck file into it. This will extract all the sound files from the .pck file and save them in a folder named \"sounds_eng_forge\".
Open ww2ogg and drag and drop all the XMA files from the \"sounds_eng\" folder into it. This will convert all the XMA files to OGG files and save them in a folder named \"sounds_eng_ogg\".
Open xma_parse and drag and drop all the XMA files from the \"sounds_eng\" folder into it. This will parse all the XMA files and generate .txt files with information about them in a folder named \"sounds_eng_txt\".
Open HxD and open one of the .txt files from the \"sounds_eng_txt\" folder. Look for a line that says \"Loop Start Sample\" and note down its value. For example, if it says \"Loop Start Sample: 0x00000000\", then the value is 0x00000000.
Open one of the OGG 061ffe29dd